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Genshin Impact Pity Calculator

Work out your real chance of pulling the featured 5★ with the pulls you have — for Genshin Impact, Honkai: Star Rail, Wuthering Waves and Zenless Zone Zero, with soft pity, hard pity and the 50/50 all modelled.

🔄 Updated October 29, 2026

About the Genshin Impact Pity Calculator

Level up your game with the Genshin Impact Pity Calculator. Work out your real chance of pulling the featured 5★ with the pulls you have — for Genshin Impact, Honkai: Star Rail, Wuthering Waves and Zenless Zone Zero, with soft pity, hard pity and the 50/50 all modelled. Everything runs in your browser — free, instant and no signup. Also handy while you play: the Dice Roller and Random Number Generator.

How to use this calculator

  1. Enter your numbers in the fields above.
  2. Results update instantly — no button to press, no page reload.
  3. Adjust the inputs to compare scenarios with the Genshin Impact Pity Calculator.

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Frequently asked questions

What are soft pity and hard pity?

Hard pity is the guaranteed 5★: pull 90 in Genshin Impact, Honkai: Star Rail and Zenless Zone Zero, pull 80 in Wuthering Waves. Soft pity is where the 5★ rate starts climbing steeply before that — from pull 74 in the HoYoverse games and around pull 66 in Wuthering Waves (base rates 0.6% and 0.8%).

How many pulls guarantee the featured character?

Worst case is two full pities: 180 pulls in Genshin, Star Rail and ZZZ (lose the 50/50 at 90, guaranteed at 180) and 160 pulls in Wuthering Waves. If your next 5★ is already guaranteed, one pity — 90 or 80 pulls minus the pity you have already built — is enough.

How is the chance calculated?

With the standard soft-pity ramp model used by community calculators: the base rate applies until soft pity, then the rate rises evenly to 100% at hard pity. The 50/50 is simulated pull by pull, including the rule that losing a 50/50 makes the next 5★ guaranteed featured.

Does pity carry over between banners?

Yes — in all four games your pity counter and guarantee status carry over to the next limited banner of the same type, so pulls are never wasted when a banner ends.

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